Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
19 |
Gain Enemy if Same Staff don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attacked by enemies that Same Staff easily defeat. |
2 |
24 |
Gain Enemy if Same Staff don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
An investigation takes on a dangerous turn. |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Rewarded for a successful mission. |
5 |
34 |
Voluntarily left Law Enforcement |
5 |
34 |
Became a Merchant (Broker). |
5 |
37 |
Same Staff's ship or starport is destroyed by criminals. Gain them as an Enemy. |