Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Sampson Murphy is blamed for an accident that causes the death of several crew members. Sampson Murphy's guilt drives Sampson Murphy to excel. |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Sampson Murphy don't already have one. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Severely injured. Owe 10,000 for medical bills. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Sampson Murphy's Contacts or Allies betrays Sampson Murphy, ending Sampson Murphy's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
34 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |