Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Samuel Fitzsimons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
23 |
Continued as Scholar (Scientist). |
3 |
27 |
Samuel Fitzsimons's work is sabotaged by unknown parties. Samuel Fitzsimons may salvage what Samuel Fitzsimons can and give up. |
4 |
27 |
Failed to qualify for Free Trader (Merchant). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
28 |
Attempted a risky adventure and was wildly successful. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Samuel Fitzsimons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Samuel Fitzsimons secretly provide religious rites for a dying leader or noble, although they do not share Samuel Fitzsimons's faith. Gain an Ally in the family and a Rival who disagrees with Samuel Fitzsimons's choice. |
6 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |