Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Gained a contact. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Sarah Clements's Contacts or Allies betrays Sarah Clements, ending Sarah Clements's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
3 |
24 |
Gain Enemy if Sarah Clements don't already have one. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Attempted a risky adventure and was injured. |
4 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |