Shelly Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 40 M 9 (1) 6 (0) 7 (0) 4 (-1) 6 (0) 5 (-1)967465
Cold Hearted, Wasteful, Imaginative
 
Skills
Animals 0
Astrogation 1
Carouse 0
Electronics (Comms) 1
Language 0
Medic 0
Melee 0
Pilot (Spacecraft) 1
Science (Social Sciences) 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Courier 04
Scout Surveyor 01
 
Name Type Affinity Enmity Power Influence Species
Merton Thomas Rival 0 0 1 0 Vanejenese (M/29)
Relationship redefined. Contact becomes an rival.
Augustine Woods Enemy 0 0 0 3 Answerin (F/25)
Augustine Woods is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Failed to qualify for Surveyor (Scout).
1 18 Became a Drifter (Barbarian).
1 20 Betrayed by a friend. One of Shelly Mathew's Contacts or Allies betrays Shelly Mathew, ending Shelly Mathew's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Became a Scout (Courier).
2 24 When dealing with an alien race, Shelly Mathew botch an opportunity to gather extra intelligence about them.
2 24 Psychologically damaged by Shelly Mathew's time in the scouts.
3 24 Continued as Scout (Courier).
3 26 Spend several years jumping from world to world in Shelly Mathew's scout ship.
4 28 Continued as Scout (Courier).
4 31 Perform an exemplary service for the scouts.
5 32 Continued as Scout (Courier).
5 35 Shelly Mathew's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6 36 Attempted to change assignments.
6 36 Switched to Scout (Surveyor) with previous rank.
6 40 Shelly Mathew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Shelly Mathew fail to help. Gain an Enemy.
6 40 Psychologically damaged by Shelly Mathew's time in the scouts.
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