Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Shelton Gillis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Shelton Gillis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
33 |
Shelton Gillis learn something Shelton Gillis should not have – a corporate secret, a political scandal – which Shelton Gillis can profit from illegally. |
5 |
34 |
Promoted to Citizen (Colonist) rank 1. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
38 |
Hard times caused by a lack of interstellar trade costs Shelton Gillis Shelton Gillis's job. |