Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find an Alien Artifact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
23 |
Gain Enemy if Silas Saxon don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Silas Saxon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
33 |
Inherit a gift from a rich relative. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
34 |
A crime lord considers Silas Saxon his protégé. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 1. |