Technician Squire Hawkins  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 40 M 3 (-1) 5 (-1) 6 (0) 5 (-1) 8 (0) 7 (0)356587
Short
 
Skills
Astrogation 0
Deception 1
Drive (Mole) 1
Engineer 0
Flyer 0
Gun Combat 0
Mechanic 1
Persuade 1
Pilot 0
Profession (Spacer/Belter) 1
Profession (Spacer/Crewmember) 1
Profession (Sports/Motorsports) 1
Profession (Worker/Polymers) 1
Science (Physical Sciences/Chemistry) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 11
Merchant Merchant Marine Senior Crewman11
Citizen Worker Technician23
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Drafted into Merchant Marine
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Voluntarily left Merchant Marine
3 26 Became a Citizen (Worker).
3 29 Political upheaval strikes Squire Hawkins's homeworld, and Squire Hawkins is caught up in the revolution.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 31 Squire Hawkins rise to a position of power in Squire Hawkins's colony or corporation.
4 34 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 34 Continued as Citizen (Worker).
5 36 Squire Hawkins learn something Squire Hawkins should not have – a corporate secret, a political scandal – which Squire Hawkins can profit from illegally.
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