Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Squire Maltby's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Squire Maltby's scout ship is one of the first on the scene to rescue the survivors of a disaster but Squire Maltby fail to help. Gain an Enemy. |
2 |
26 |
Squire Maltby have no idea what happened to Squire Maltby – they found Squire Maltby's ship drifting on the fringes of friendly space. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Squire Maltby botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Psychologically damaged by Squire Maltby's time in the scouts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
33 |
Scarred. Fully recovered. |
5 |
33 |
Failed to qualify for Pirate (Rogue). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
36 |
Survived a risky adventure but gained nothing. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |