Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Voluntarily left Field Researcher |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Corporate (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
30 |
Moved to a new world. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
36 |
Sterling Weaver's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Courier (Scout). |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
38 |
Sterling Weaver discover a world, item or information of worth to the Imperium. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Scout (Surveyor) rank 2. |