Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
A revolution, attack or other unusual event throws Sydney Hand's life into chaos, forcing Sydney Hand to leave the planet. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
22 |
Go undercover to investigate an enemy. |
2 |
22 |
Betrayed by a friend. One of Sydney Hand's Contacts or Allies betrays Sydney Hand, ending Sydney Hand's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
23 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
25 |
Established a network of contacts. Gain 1 contacts. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Sydney Hand Sydney Hand's job. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |