Ta-a-Bao-p  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 40 M 4 (-1) 5 (-1) 1 (-2) 3 (-1) 9 (1) 7 (0)451397
Preoccupied, Self-Confident, Pleasing
 
Skills
Astrogation 0
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Gun Combat (Archaic) 1
Investigate 1
Language 0
Mechanic 0
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession (Hostile Environment/Low-G) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Entertainer Journalist Freelancer12
Merchant Merchant Marine Crewman01
Citizen Corporate 02
 
Name Type Affinity Enmity Power Influence Species
Peyton Paul Contact 2 1 5 1 Swanfeh (M/64)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 23 Nearly killed. Owe 10,000 for medical bills.
3 23 Became a Entertainer (Journalist).
3 27 Works is especially well received and popular, making Ta-a-Bao-p a minor celebrity
3 27 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
4 27 Continued as Entertainer (Journalist).
4 28 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 28 Failed to qualify for Surveyor (Scout).
5 28 Submitted to the draft.
5 28 Became a Merchant (Merchant Marine) with the new title Crewman.
5 30 Make an unexpected connection outside Ta-a-Bao-p's normal circles. Gain a Contact.
6 32 Voluntarily left Merchant Marine
6 32 Became a Citizen (Corporate).
6 35 Advanced training in a specialist field.
7 36 Continued as Citizen (Corporate).
7 40 Ta-a-Bao-p's business expands, Ta-a-Bao-p's corporation grows, or the colony thrives.
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