Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Te-eb Fab's job. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Te-eb Fab's business or ship thrives. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Make an unexpected connection outside Te-eb Fab's normal circles. Gain a Contact. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force Te-eb Fab out of business. |
5 |
31 |
Returned to Agent (Law Enforcement). |
5 |
35 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Survived a risky adventure but gained nothing. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |