Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Terrance Lewis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
31 |
Perform an exemplary service for the scouts. |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Scout (Explorer) with previous rank. |
5 |
35 |
Terrance Lewis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Terrance Lewis fail to help. Gain an Enemy. |
5 |
35 |
Psychologically damaged by Terrance Lewis's time in the scouts. |
5 |
35 |
Promoted to Scout (Explorer) rank 2. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
37 |
Terrance Lewis's ship is damaged, and Terrance Lewis have to hitch-hike Terrance Lewis's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 4 Contacts. Gain 2 Enemies. |