Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Terry Jimenez's work ends up coming home with Terry Jimenez, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Terry Jimenez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Failed to qualify for Performer (Entertainer). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Merchant (Merchant Marine). |
4 |
25 |
Given advanced training in a specialist field |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Embroiled in legal trouble. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
A good deal ensures Terry Jimenez is living the high life for a few years. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Risk Terry Jimenez's fortune on a possibility lucrative deal and win. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |