Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
A mission goes wrong; Tommie Wood and several others are captured and mistreated by the enemy. Gain Tommie Wood's jailer as an Enemy. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Gain Enemy if Tommie Wood don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Voluntarily left Wanderer |
5 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
32 |
Become deeply involved in politics on Tommie Wood's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
35 |
Voluntarily left Dilettante |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Tommie Wood is sent to a new community or parish to preach The Word among the poor. |