Crewman Turner Finnerty  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 40 M 12 (2) 7 (0) 10 (1) 8 (0) 5 (-1) 6 (0)C7A856
Unfocused, Jumpy, Reluctant
 
Skills
Athletics 0
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Gunner 0
Mechanic 0
Medic 0
Pilot (Spacecraft) 1
Recon 1
Science (Social Sciences) 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Scout Explorer 02
Navy Engineer/Gunner Crewman02
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 During a battle, defeat or victory depends on Turner Finnerty's actions. Turner Finnerty actions lead to an honorabe discharge.
2 21 Failed to qualify for Intelligence (Agent).
2 21 Submitted to the draft.
2 21 Became a Scout (Explorer).
2 23 Spend several years jumping from world to world in Turner Finnerty's scout ship.
3 25 Continued as Scout (Explorer).
3 29 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4 29 Switched to Navy (Engineer/Gunner) with previous rank.
4 31 Special assignment or duty on board ship.
5 33 Continued as Navy (Engineer/Gunner).
5 35 Vessel participates in a diplomatic mission.
5 37 Forced to muster out.
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