Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Verne Hand's Contacts or Allies betrays Verne Hand, ending Verne Hand's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
25 |
Voluntarily left Corporate Agent |
3 |
25 |
Became a Entertainer (Performer). |
3 |
29 |
One of Verne Hand's pieces of art is stolen, and the investigation brings Verne Hand into the criminal underworld. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
33 |
Win a prestigious prize. |
4 |
33 |
Promoted to Entertainer (Performer) rank 1. |
5 |
33 |
Voluntarily left Performer |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Verne Hand secretly provide religious rites for a dying leader or noble, although they do not share Verne Hand's faith. Gain an Ally in the family and a Rival who disagrees with Verne Hand's choice. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |