Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Gain Enemy if Walker Bailey don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Gain Enemy if Walker Bailey don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Walker Bailey spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |