Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Victim of a crime |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Amnesia. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Walter Vear run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Merchant Academy. |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Moved to a new world. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Vessel participates in a notable military engagement. |
5 |
37 |
Attempt at commissioned failed. |