Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Warner Carroll into bankruptcy. Warner Carroll salvages what Warner Carroll can. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Drafted into Courier |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
Warner Carroll's ship is damaged, and Warner Carroll have to hitch-hike Warner Carroll's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 6 Contacts. Gain 2 Enemies. |
4 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
30 |
Warner Carroll secretly provide religious rites for a dying leader or noble, although they do not share Warner Carroll's faith. Gain an Ally in the family and a Rival who disagrees with Warner Carroll's choice. |
4 |
32 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
34 |
Warner Carroll retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
A notable academic consults with Warner Carroll about a publication or documentary he is working on. Gain a Contact in academia. |