Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
35 |
Washington Andrews's work ends up coming home with Washington Andrews, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |