Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Wawe A-bakab inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
24 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
24 |
Became a Merchant (Free Trader). |
4 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
28 |
Continued as Merchant (Free Trader). |
5 |
31 |
Given advanced training in a specialist field |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
35 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Retired. |
7 |
36 |
Amnesia. |
8 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |