Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Weldon Hutchinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Scout (Explorer). |
3 |
26 |
Weldon Hutchinson's ship is damaged, and Weldon Hutchinson have to hitch-hike Weldon Hutchinson's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
26 |
Became a Agent (Corporate Agent). |
4 |
28 |
Advanced training in a specialist field. |
4 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
30 |
Continued as Agent (Corporate Agent). |
5 |
31 |
Weldon Hutchinson went above and beyond the call of duty. |
5 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
34 |
Continued as Agent (Corporate Agent). |
6 |
36 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
36 |
Failed to qualify for Journalist (Entertainer). |
7 |
36 |
Returned to Drifter (Scavenger). |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |