Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Lost eye or limb. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Wellington Moody run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
20 |
Failed to qualify for Infantry (Army). |
3 |
20 |
Switched to Drifter (Barbarian). |
4 |
24 |
Continued as Drifter (Barbarian). |
4 |
26 |
Betrayed by a friend. One of Wellington Moody's Contacts or Allies betrays Wellington Moody, ending Wellington Moody's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Continued as Drifter (Barbarian). |
5 |
30 |
Find Ancient Technology. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
35 |
Find valuable salvage. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
39 |
Suffer from a life-threatening illness. |