Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
Wendell Rhodes's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Surveyor) with previous rank. |
4 |
32 |
Wendell Rhodes have no idea what happened to Wendell Rhodes – they found Wendell Rhodes's ship drifting on the fringes of friendly space. |
5 |
32 |
Failed to qualify for Enforcer (Rogue). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Returned to Scout (Courier). |
5 |
36 |
When dealing with an alien race, Wendell Rhodes botch an opportunity to gather extra intelligence about them. |
5 |
36 |
Psychologically damaged by Wendell Rhodes's time in the scouts. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Make an unexpected connection outside Wendell Rhodes's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |