Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
23 |
Spent time maintaining and using heavy vehicles. |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
27 |
A revolution, attack or other unusual event throws West Daniels's life into chaos, forcing West Daniels to leave the planet. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
30 |
A police detective or rival criminal forces West Daniels to flee and vows to hunt West Daniels down. Gain an Enemy. |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
32 |
West Daniels's work ends up coming home with West Daniels, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
32 |
Failed to qualify for Pirate (Rogue). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Hard times caused by a lack of interstellar trade costs West Daniels's job. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |