Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside Wilber Hogan's normal circles. Gain a Contact. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
26 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
26 |
Became a Citizen (Colonist). |
4 |
27 |
A revolution, attack or other unusual event throws Wilber Hogan's life into chaos, forcing Wilber Hogan to leave the planet. |
5 |
27 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Embroiled in legal trouble. |
5 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
33 |
A sudden war destroys Wilber Hogan's trade routes and contacts, forcing Wilber Hogan to flee that region of space. |
6 |
33 |
Gain rebels as Enemy |
7 |
33 |
Became a Drifter (Scavenger). |
7 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
34 |
Failed to qualify for Colonist (Citizen). |
8 |
34 |
Switched to Drifter (Wanderer). |
8 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |