Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Wilbur Philpot survey an alien world. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
25 |
Failed to qualify for Corporate Agent (Agent). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Wilbur Philpot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Corporate Agent (Agent). |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
32 |
Scarred. Owe 2,500 for medical bills. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Wilbur Philpot's Contacts or Allies betrays Wilbur Philpot, ending Wilbur Philpot's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
37 |
Suffer from a life-threatening illness. |