Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Wilford Williams run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
Wilford Williams survey an alien world. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Explorer) with previous rank. |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
30 |
When dealing with an alien race, Wilford Williams botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Wilford Williams have no idea what happened to Wilford Williams – they found Wilford Williams's ship drifting on the fringes of friendly space. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
32 |
Wilford Williams's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Scout (Explorer) rank 2. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
37 |
Psychologically damaged by Wilford Williams's time in the scouts. |