William Henderson  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 40 M 1 (-2) 9 (1) 5 (-1) 6 (0) 5 (-1) 3 (-1)195653
Scornful, Skillful
 
Skills
Animals (Training) 1
Athletics 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Melee (Blade) 1
Melee (Bludgeon) 1
Profession (Hostile Environment) 0
Recon 1
Stealth 0
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Corporal23
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
Drifter Barbarian 02
 
Name Type Affinity Enmity Power Influence Species
Fannie Risewell Enemy 0 5 4 4 Kargol (F/26)
Fannie Risewell is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 22 Assigned to a peacekeeping role.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Cavalry).
2 23 Advanced training in a specialist field
2 26 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
3 26 Continued as Army (Cavalry).
3 29 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 29 Gain rebels as Enemy
4 29 Failed to qualify for Artist (Entertainer).
4 29 Became a Drifter (Wanderer).
4 30 William Henderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 31 A series of bad deals and decisions force William Henderson into bankruptcy. William Henderson salvages what William Henderson can.
6 31 Switched to Drifter (Barbarian).
7 35 Continued as Drifter (Barbarian).
7 38 Attempted a risky adventure and was injured.
7 38 Lost eye or limb. Owe 5,000 for medical bills.
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