Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Willie Vargas's ship is damaged, and Willie Vargas have to hitch-hike Willie Vargas's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Willie Vargas do not know what happened to Willie Vargas. There is a gap in Willie Vargas's memory. |
5 |
30 |
Failed to qualify for Enforcer (Rogue). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Became a Scholar (Field Researcher). |
6 |
38 |
Willie Vargas's work is sabotaged by unknown parties. Willie Vargas may salvage what Willie Vargas can and give up. |