Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Spent the college years partying. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
23 |
Involved in the planning of an impressive heist. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
26 |
Involved in a gambling ring. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
27 |
Voluntarily left Enforcer |
4 |
27 |
Became a Scout (Explorer). |
4 |
28 |
Wilmer Simmmons have no idea what happened to Wilmer Simmmons – they found Wilmer Simmmons's ship drifting on the fringes of friendly space. |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
29 |
Betrayed by a friend. One of Wilmer Simmmons's Contacts or Allies betrays Wilmer Simmmons, ending Wilmer Simmmons's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
29 |
Failed to qualify for Journalist (Entertainer). |
6 |
29 |
Submitted to the draft. |
6 |
29 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
31 |
Assigned to the security staff of a space station. |
6 |
33 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
7 |
33 |
Continued as Marine (Star Marine). |
7 |
37 |
On the front lines of a planetary assault and occupation. |