Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, Wilton Fox botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Wilton Fox have no idea what happened to Wilton Fox – they found Wilton Fox's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Wilton Fox's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilton Fox fail to help. Gain an Enemy. |
2 |
26 |
Psychologically damaged by Wilton Fox's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Wilton Fox's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilton Fox fail to help. Gain an Enemy. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Wilton Fox foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Vessel participates in a notable military engagement. |