Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Corporate (Citizen). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
26 |
Gain Enemy if Wong Risewell don't already have one. |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Citizen (Worker). |
4 |
31 |
A revolution, attack or other unusual event throws Wong Risewell's life into chaos, forcing Wong Risewell to leave the planet. |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
32 |
Scarred. Owe 2,500 for medical bills. |
6 |
32 |
Became a Rogue (Thief). |
6 |
33 |
Arrested |
6 |
36 |
Promoted to Rogue (Thief) rank 1. |
7 |
36 |
Became a Prisoner (Fixer). |
7 |
37 |
A guard takes a dislike to Wong Risewell. |