Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Drifter (Wanderer). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Failed to qualify for Broker (Merchant). |
4 |
30 |
Returned to Drifter (Wanderer). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Rogue (Enforcer). |
6 |
39 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |