Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
26 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Zack Crawford far from home. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
31 |
Zack Crawford's ship is damaged, and Zack Crawford have to hitch-hike Zack Crawford's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 3 Contacts. Gain 2 Enemies. |
5 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Zack Crawford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Zack Crawford accepted an offer of inducements to betray Zack Crawford's faith. Gain 270,000 in cash. |
6 |
36 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
36 |
Failed to qualify for Free Trader (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
39 |
Vessel participates in a notable military engagement. |
7 |
40 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |