Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Zack Forrest's job. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Unit is slaughtered in a disastrous battle, for which Zack Forrest blame Zack Forrest's commander. Gain commander as Enemy. |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Zack Forrest's Contacts or Allies betrays Zack Forrest, ending Zack Forrest's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
28 |
Zack Forrest do not know what happened to Zack Forrest. There is a gap in Zack Forrest's memory. |
5 |
28 |
Failed to qualify for Broker (Merchant). |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
31 |
Zack Forrest do not know what happened to Zack Forrest. There is a gap in Zack Forrest's memory. |
6 |
31 |
Failed to qualify for Journalist (Entertainer). |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
32 |
Zack Forrest do not know what happened to Zack Forrest. There is a gap in Zack Forrest's memory. |
7 |
32 |
Became a Entertainer (Performer). |
7 |
34 |
Gain a patron in the arts. Gain an Ally |
7 |
36 |
Promoted to Entertainer (Performer) rank 1. |
8 |
36 |
Continued as Entertainer (Performer). |
8 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Zack Forrest far from home. |
9 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
39 |
Retired at age 39. |