Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
A-pa Wabbawa is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Failed to qualify for Journalist (Entertainer). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
A-pa Wabbawa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Returned to Navy (Flight). |
3 |
27 |
A-pa Wabbawa is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed A-pa Wabbawa as an Enemy. |
4 |
27 |
Became a Merchant (Broker). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Failed to qualify for Courier (Scout). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
An investigation takes on a dangerous turn. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |