Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Encounter a Psionic institute. |
1 |
22 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Adept). |
2 |
24 |
Pick up potentially useful information using Abner Rouse's psychic powers. |
2 |
26 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
3 |
26 |
Voluntarily left Adept |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
27 |
Failed to qualify for Enforcer (Rogue). |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Became a Rogue (Enforcer). |
5 |
34 |
Involved in a feud with a rival criminal organization. |
5 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
6 |
36 |
Betrayed by a friend. One of Abner Rouse's Contacts or Allies betrays Abner Rouse, ending Abner Rouse's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Abner Rouse aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
37 |
Switched to Drifter (Wanderer). |
8 |
41 |
Suffer from a life-threatening illness. |