Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Severely injured. Fully recovered. |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Moved to a new world. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Encounter a Psionic institute. |
5 |
36 |
Tested for psionic powers |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |