Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
A new romantic starts. Gain an Ally. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
25 |
Adam Matthews's ship is damaged, and Adam Matthews have to hitch-hike Adam Matthews's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 6 Contacts. Gain 3 Enemies. |
4 |
25 |
Failed to qualify for Star Marine (Marine). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Risk Adam Matthews's fortune on a possibility lucrative deal and win. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
A series of bad deals and decisions force Adam Matthews into bankruptcy. Adam Matthews salvages what Adam Matthews can. |
7 |
34 |
Became a Scholar (Scientist). |
7 |
37 |
Cheated in some fashion, advancing Adam Matthews's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
37 |
Gain an Enemy |