Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Aerrgioedh Dzaekhdhueoerr's work ends up coming home with Aerrgioedh Dzaekhdhueoerr, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Failed to qualify for Field Researcher (Scholar). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Aerrgioedh Dzaekhdhueoerr's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
28 |
Betrayed by a friend. One of Aerrgioedh Dzaekhdhueoerr's Contacts or Allies betrays Aerrgioedh Dzaekhdhueoerr, ending Aerrgioedh Dzaekhdhueoerr's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Surveyor (Scout). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
29 |
Attacked by enemies and injured. |
5 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Gain Enemy if Aerrgioedh Dzaekhdhueoerr don't already have one. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
36 |
Aerrgioedh Dzaekhdhueoerr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Scout (Surveyor). |
7 |
39 |
Aerrgioedh Dzaekhdhueoerr's ship is damaged, and Aerrgioedh Dzaekhdhueoerr have to hitch-hike Aerrgioedh Dzaekhdhueoerr's way back across the stars to the nearest scout base. |
7 |
39 |
Gain 5 Contacts. Gain 1 Enemies. |