Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Gain a contact. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Vessel participates in a notable military engagement. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Aga Ashdaka Kapshukhir run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
37 |
A revolution, attack or other unusual event throws Aga Ashdaka Kapshukhir's life into chaos, forcing Aga Ashdaka Kapshukhir to leave the planet. |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
40 |
Attacked by enemies that Aga Ashdaka Kapshukhir easily defeat. |
7 |
40 |
Gain Enemy if Aga Ashdaka Kapshukhir don't already have one. |