Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Ambrose Carpenter's work ends up coming home with Ambrose Carpenter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Abuse Ambrose Carpenter's position for profit. |
3 |
29 |
Attempt at commissioned failed. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Special assignment or duty on board ship. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Commanding officer takes an interest in Ambrose Carpenter's career. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Vessel participates in a diplomatic mission. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |