Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
When dealing with an alien race, Ambrose Johnson botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Ambrose Johnson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
When dealing with an alien race, Ambrose Johnson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Ambrose Johnson have no idea what happened to Ambrose Johnson – they found Ambrose Johnson's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
35 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |