Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Anthony Bethune's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Gained a contact. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Anthony Bethune run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
29 |
Anthony Bethune inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
29 |
Switched to Merchant (Broker). |
6 |
33 |
Continued as Merchant (Broker). |
6 |
37 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
41 |
Anthony Bethune run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |