Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
23 |
Spent time maintaining and using heavy vehicles. |
3 |
25 |
Voluntarily left Colonist |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Archie Keating's Contacts or Allies betrays Archie Keating, ending Archie Keating's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
30 |
Archie Keating run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Merchant (Broker). |
5 |
31 |
Gained a contact. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |