Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Became a Entertainer (Performer). |
3 |
29 |
Invited to take part in a controversial event or exhibition that improves Are-a-Febab Taswape's social standing. |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
31 |
Returned to Scout (Surveyor). |
5 |
35 |
When dealing with an alien race, Are-a-Febab Taswape have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
39 |
Are-a-Febab Taswape's scout ship is one of the first on the scene to rescue the survivors of a disaster but Are-a-Febab Taswape fail to help. Gain an Enemy. |
6 |
39 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
39 |
Promoted to Scout (Surveyor) rank 2. |