Retired Crewman Arlie Boyd  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 41 M 1 (-2) 6 (0) 6 (0) 8 (0) 5 (-1) 5 (-1)166855
Shifty
 
Skills
Astrogation 0
Broker 0
Diplomat 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Slug) 1
Language 0
Persuade 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Scout Explorer 01
Scout Courier 02
Scholar Scientist 01
 
Name Type Affinity Enmity Power Influence Species
Larkin Fields Contact 1 2 1 0 Ziadd (M/43)
Homer Carpenter Contact 2 0 0 1 Ziadd (M/34)
Emile Rhodes Ally 2 0 4 1 Hanen (M/44)
Millie Mar Rival 2 2 0 5 Ziadd (F/91)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Make an unexpected connection outside Arlie Boyd's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
2 26 Make an unexpected connection outside Arlie Boyd's normal circles. Gain a Contact.
3 26 Voluntarily left Merchant Marine
3 26 Became a Scout (Explorer).
3 29 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Courier) with previous rank.
4 34 Spend several years jumping from world to world in Arlie Boyd's scout ship.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Explorer (Scout).
5 34 Continued as Scout (Courier).
5 37 Arlie Boyd have no idea what happened to Arlie Boyd – they found Arlie Boyd's ship drifting on the fringes of friendly space.
6 37 Became a Scholar (Scientist).
6 39 A rival researcher blackens Arlie Boyd's name or steals Arlie Boyd's research. Gain a Rival.
7 41 Aging Crisis. Owe 20,000 for medical bills.
7 41 Retired at age 41.
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